Are you ready to lead your space corporation?
Once upon a time, there was a planet called Earth.
After a devastating attack from an alien race, the human race fled far from its home to survive.
Colonies were built, technology advanced, and for centuries the alien menace was forgot.
But now, they are back.
Usin W. Geselbracht, Historian and Academic Coordinator
Ancient History Museum and Library of Asinas
Rimarin System, Federation Core Sector
When the Neldai arrived in 2149, we weren't prepared at all. Their ships were huge, their weapons were powerful, and they conquered the entire solar system in under 12 hours. Point-defence systems around asteroid belts were worthless, along with all our ships sailing around Earth that tried a last, desperate defence. Ironically, that was the only time in history in which Orbital Colonial Rebels, Moon Colonists and Earth Government agreed on something to do, but they didn't have enough strength, nor time to react in any way.
We started detecting Nodes a long time ago - wormholes connecting random points in space that could theoretically allow instantaneous space travel, and we quickly noted their unusual high concentration in our solar system. The recent discovery of R particles, emitted by sub-spacial micro-pockets that we were able to reproduce easily - powerful enough to drive a Ship in space without the need of fuel - changed everything, as soon as we understood that they were able to activate Nodes, and open up the gates of true space exploration.
Just when we started our first Node activation experiment, when everyone was looking at their screens with baited breath, they arrived. Their ships appeared out of nowhere. The surfaces of the Moon and the Earth were suddenly heavily bombarded. Orbital colonies were destroyed in seconds. Ships in space, regardless of their decision to fight or flee, were obliterated.
When no other choice was at hand, some small fleets chose to save themselves in the only available way: they jumped in the void through the opened Nodes, toward the unknown.
We believed that the experimental R particle emitters used to activate the Nodes were still unable to maintain a Node in a stable situation, actually (and luckily) preventing the aliens from following us.
We didn't know what happened to every fleet, but we knew that some colonization fleets were able to find planets to terraform, settle down, and start over again. For centuries, each group remained alone, separated from others by light years of dark space, until Node technology advancement allowed them to analyze old recordings of R particle patterns, obtained during the first, ancestral, jump; and find each other in the space, in that memorable moment that we call "The Reunion". In time, Earth citizens were reunited under the newborn Earth Federation, Moon colonist created a Free Moon Republic, and Orbital Rebels founded their first Space Empire.
The solar system remained quiet, but not forgotten. We secretly, relentlessly, prepared for their return, knowing that, sooner or later, they would come for us - and eventually, during the year 3218, the Neldai started attacking our remote colonies.
But this time, we fought back.
Each Agent has a dedicated leveling system, and a skill tree that allows for a deep customization of your crew. No fixed classes, and skills can be re-allocated as often as you wish.
Hire more Agents while you level your Corporation: up to 20 crew members to play with, allowing for simultaneous and coordinated activities, both on stations and in space.
Official Wiki: Discover everything about the Skill System
Your Corporation will build a fleet of vessels that your Agents can pilot in space.
Every Ship is unique: fill the ship hull with components and create your custom outfit.
Every ship can be customized while docked on a space station. The decision is yours: prepare your crew for a battle or for space exploration installing different components.
There's even more: when you're offline your ships will fight automatically, according to your choices.
Your corporation can belong to any of the three playable factions: the New Orbital Empire, the Galactic Republic, or the Enlightened Federation.
Every faction has its own custom spaceships. Start with a simple support ship, pilot multiple Scouts and Cruisers while growing, and one day you will be able to control a Battleship.
Official Wiki: Discover everything about Ships
Engage in 3D, RTS-like combat action against your corporation's enemies.
Send your Ships in an enemy sector, and they will fight at their best even when you're offline, using custom AI settings.
Wherever you are, you will be able to play Gates of Horizon on every platform available.
The game works the same way on every system, and the same persistent universe will be always there when you switch from your desktop PC to your tablet.
You can now play on Windows, Mac OS, Linux, Android tablets and smartphones. The iOS app will be available in the next months for iPhone and iPad too.
Download the game for your platform now, and access Gates of Horizon's universe.